It aims at offering you more autonomy and agency when interacting with the in-game items that help you craft your own story. This is the place where you can acquire Digits, the first Ubisoft NFTs non-fungible tokens , playable in a HD game and relying on an energy-efficient technology. Each Digit is released as part of an Edition that is composed of an immutable number of items.
No new Digits will ever be added to an existing Edition. Every single Digit features a serial number. This serial number is displayed on the collectible and on the in-game item. Only you have control of this Digit! Each Digit will also be tied to the player names of all its previous and current owners… bringing you fame for years to come! Traditionally, items you purchase from an in-game store are bound to your game account. Digits take things a step further by giving you more control than ever!
While they are first and foremost playable items, Digits enable you to put your items on sale to other eligible players, whenever you want and at the price you set. Similarly, you can purchase new items directly from other players.
All these transactions will take place on the authorized third-party marketplaces rarible. Ubisoft Quartz has been made for players, and players only. This is why we will make sure that anyone who wants to acquire Digits is a player that is engaged in the Ubisoft ecosystem.
Gear up, Ghosts! Compared to the Proof-of-Work protocol used with Bitcoin, the PoS protocol offers a more advanced and environmentally sustainable alternative. PoS blockchains work on a consensus mechanism that does not rely on complex computational efforts to validate transactions and therefore does not incentivize extreme amounts of energy consumption. For illustration purpose, one transaction on the Tezos blockchain consumes as much as streaming a video for 30 seconds. Ubisoft Quartz is a new experience available to our players, built upon our vision of creating ever-greater connection between you and the game worlds you love.
The Ubisoft Quartz platform is the place where you will be able to acquire Digits, the first Ubisoft NFTs non-fungible tokens , playable in a HD game and relying on an energy-efficient technology. The Digits are exclusive NFTs non-fungible tokens that represent a unique collectible and in-game cosmetic playable item. These can range from in-game vehicles to weapons through pieces of equipment. They are created in limited number and each collection of Digits is called an Edition.
The Ubisoft Quartz platform has been conceived to transform the experience of our players around three pillars:. The in-game items tied to your Digits are automatically playable.
Keep in mind that only Ubisoft connect players can see and use their Digits in-game. The Ubisoft Quartz platform is made for players, and for players only. Additional eligibility criteria may be applicable to claim specific Editions. We will make them available to you, if applicable, on the Ubisoft Quartz platform.
Please note that if you are not eligible, you will not be able to acquire Digits whether on the Ubisoft Quartz platform or an authorized third-party marketplace, nor have another player transfer their Digits to you. However, the Scheduler will not actually act on any triggers execute jobs until it has been started with the start method, as shown in Lesson 1. In the previous lesson you saw an example of it, which we present a portion of here again:.
The block of code that builds the job definition is using methods that were statically imported from the JobBuilder class. Likewise, the block of code that builds the trigger is using methods imported from the TriggerBuilder class - as well as from the SimpleScheduleBulder class. The DateBuilder class contains various methods for easily constructing java. Date instances for particular points in time such as a date that represents the next even hour - or in other words if it is currently A Job is a class that implements the Job interface, which has only one simple method:.
The JobDetail object is created by the Quartz client your program at the time the Job is added to the scheduler. It contains various property settings for the Job, as well as a JobDataMap , which can be used to store state information for a given instance of your job class.
It is essentially the definition of the job instance, and is discussed in further detail in the next lesson. Triggers may also have a JobDataMap associated with them - this is useful to passing parameters to a Job that are specific to the firings of the trigger.
0コメント